Elysium
Elysium, also known as the Blessed Fields of Elysium, is the plane of Neutral Good among the Outer Planes. Its societies are shaped by compassion, generosity, and a willingness to help others freely, with peace valued wherever it can be maintained and communities generally expecting those who are able to contribute to the well-being of those around them.
Much of the plane is fertile and hospitable to mortal life, with settlements concentrated along its rivers and coasts and smaller communities spread throughout the inhabited regions. The River Oceanus passes through all four layers of Elysium and forms the principal route between many of them.
Structure and Environment
Elysium consists of four known layers: Amoria, Eronia, Belierin, and Thalasia. All four are connected by the waters of Oceanus, which crosses fertile lowlands, mountain country, broad wetlands, and the waters of Thalasia before continuing toward Arborea.
Much of Elysium's settled land lies near Oceanus and its branches, where fresh water, fertile soil, and dependable routes support permanent communities. Each layer also has a distinct sky: Amoria rests beneath perpetual morning, Eronia beneath clear daylight, Belierin beneath lingering dusk, and Thalasia beneath an open night sky. These conditions remain stable over time.
Refuge and Contentment
Elysium is widely regarded as one of the safest and most welcoming regions of the Outer Planes. Travelers in need can usually find shelter or practical assistance within settled regions, especially when injury, displacement, or exhaustion has left them unable to provide for themselves.
Work remains an ordinary part of life, with people maintaining their homes, communities, crafts, and surrounding land because those efforts sustain the lives built around them. Long stays in Elysium can gradually change a visitor's priorities as rest comes easily and former pressures begin to feel distant. Those who find lasting peace there may eventually lose much of their desire to leave.
Movement and Travel
The River Oceanus is the most dependable route through Elysium, though its character changes as it passes between layers. It runs swiftly through Eronia, divides into countless channels through Belierin, and opens into the broad waters of Thalasia.
Settlements frequently develop along the river and its tributaries, creating dependable places to stop along established routes. Overland travel is also possible throughout most of the plane, and Elysium's stable geography makes roads generally reliable, though local knowledge remains valuable in the mountains of Eronia and the wetlands of Belierin.
Connections to Other Planes
Elysium can be reached through the Astral Plane and through established planar portals, with many permanent crossings found near settlements, divine realms, or well-traveled stretches of Oceanus.
The river itself provides a longstanding connection between Elysium and Arborea, following a course that passes between layers and planes. Other direct passages exist, though the Astral routes and Oceanus remain the most dependable means of travel.
Inhabitants
Guardinals are the best-known native celestials of Elysium. They appear in many forms, often combining humanoid and animal characteristics, and are strongly associated with protecting living creatures and vulnerable communities.
Their society is decentralized, with individuals and local groups taking responsibility for particular regions or populations and cooperating when broader dangers arise. Other celestials also live within or regularly visit Elysium, especially those serving divine powers or traveling between the Upper Planes.
Mortal and petitioner communities are widespread as well. Some inhabitants were born within the plane, while others arrived from distant worlds or remained after traveling there. Wildlife is abundant and generally healthy, with many animals becoming accustomed to the settled regions around them.
Natural Hazards
Elysium is physically hospitable, though some regions remain difficult to cross. Mountain routes in Eronia can be dangerous, while Belierin's wetlands and the open waters of Thalasia create their own challenges for travelers unfamiliar with the terrain.
Dangerous wildlife also exists in less settled areas as part of the plane's natural ecology, and travelers who stray far from established routes can still become lost or stranded.
Survival
Elysium supports mortal life throughout much of the plane, and inhabited regions usually provide dependable access to basic necessities and places to rest. More remote parts of Eronia, Belierin, and Thalasia require greater preparation, though specialized planar protection is rarely necessary.
Long-term visitors must also account for Elysium's effect on motivation, since prolonged peace and contentment can gradually make departure less appealing.
Amoria
Amoria is the first layer of Elysium, a region of fertile river valleys, open woodland, and cultivated countryside spread along the many branches of Oceanus. The river frequently divides before joining itself again, creating islands and broad stretches of land well suited to settlement.
A sky resembling perpetual early morning hangs above the layer. Soft light remains along the horizon, giving Amoria a sense of beginning without ever advancing into full day.
Communities of Amoria
Amoria contains some of the largest and most numerous settlements in Elysium. Villages and river towns are widespread, with farmland and workshops occupying much of the surrounding countryside and shared spaces maintained for travelers or residents who need temporary support.
Craft and agriculture are important parts of daily life, and people take pride in work that serves both themselves and the communities around them. Hospitality is deeply rooted in many Amorian cultures, making temporary shelter and assistance readily available along settled routes.
Eronia
Eronia is the second layer of Elysium, dominated by mountains and steep valleys where forests and high plateaus are broken by swift branches of Oceanus. Waterfalls descend through the highlands before gathering again in channels bordered by cliffs and wooded slopes.
The layer rests beneath a bright sky resembling midday, and travel away from the rivers can be demanding where difficult passes and long distances separate settlements.
Work and Renewal
Eronia is known for communities where difficult work is undertaken willingly and given personal meaning. People travel there to practice demanding crafts, build in challenging terrain, or devote themselves to work that helps them rebuild after hardship.
For many who remain, the effort itself becomes part of recovery, giving structure and purpose to a new stage of life.
Belierin
Belierin is the third layer of Elysium, a landscape of wetlands and broad channels formed by Oceanus, with firmer ground and forests appearing across its larger islands.
A permanent dusk hangs over the layer, and fog is common across its waterways. Travel by boat is therefore the most dependable way to move between settlements and through the wider marshes.
Lights of Belierin
Lighthouses and beacon towers stand throughout Belierin's wetlands, many supporting small communities that maintain safe channels and guide travelers through fog and branching waterways. Some occupy isolated islands, while others have grown into larger settlements around important crossings.
Their lights may be maintained through mundane or magical means according to local custom, and reaching one of these beacons usually provides both shelter and a dependable route back toward Oceanus.
Thalasia
Thalasia is the fourth layer of Elysium and consists primarily of a vast ocean beneath a clear night sky. Green islands of many sizes are scattered across its waters, with some supporting permanent settlements or quiet religious communities.
Stars remain visible across much of the sky, though their positions do not always correspond to constellations known in Eldareth. Oceanus emerges from the waters of Thalasia before passing through the other layers of Elysium and continuing into Arborea.
The sea is generally calm near inhabited islands, though stronger currents and storms develop farther from established routes.
The Isles of the Blessed
Some islands of Thalasia are known collectively as the Isles of the Blessed and are associated with mortal souls who reach Elysium after death and are granted a place of lasting rest.
Those who reside there live free from the struggle to secure their basic needs and may remain in peace for as long as they wish. Their spirits cannot normally be summoned, bound, or compelled back into service through mortal magic.
Athael continues to oversee the passage of souls from mortal life before they reach destinations such as the Isles of the Blessed.
The Moonfall Sanctuary
The Moonfall Sanctuary is the divine realm of Lerathae, goddess of the moon, dreams, night, and remembrance. It stands upon a large island beside one of the channels where Oceanus emerges from the Thalasian Sea.
A perpetual twilight rests over the Sanctuary, where sheltered halls, quiet gardens, and still waters provide places for rest, remembrance, and study. Lerathae's followers travel there to preserve memories, record significant dreams, and reflect on visions whose meaning remains uncertain.
The Sanctuary also holds a strong place in traditions of mourning, with names, letters, and accounts of the dead preserved within its halls so that their lives remain remembered. Lerathae is widely believed to possess some connection to Val'Syra, though the nature and limits of that connection remain uncertain.