Magical Consumables & Specialty Preparations
Magical Consumables & Specialty Preparations collects established Formulae that turn particular Special Materials into finished consumables or specialist preparations.
Each Formula represents one established method rather than a universal ingredient rule. A Required Material must be the material named by the Formula unless an alternative method is separately established. Equal Value, a shared Property, a shared Affinity, or the same Elemental Aspect does not by itself establish substitution.
Routine crafting succeeds when the Formula, required proficiencies, materials, tools, time, and suitable working conditions are available.
| Formula | Type | Rarity | Budget or Material Cost | Crafting Time | Required Material | Ingredient Credit | Required Tool |
| Oil of Etherealness, Ghostreed Method | Magical Consumable | Rare | 1,000 gp Magical Raw-Material Budget | 25 workdays | 1 portion Ghostreed | 10 gp | Alchemist's Supplies or Herbalism Kit |
| Potion of Gaseous Form, Zephyr Method | Magical Consumable | Rare | 1,000 gp Magical Raw-Material Budget | 25 workdays | 1 Zephyr Shard | 5 gp | Alchemist's Supplies or Herbalism Kit |
| Potion of Flying, Vortex Method | Magical Consumable | Very Rare | 10,000 gp Magical Raw-Material Budget | 62.5 workdays / 500 hours | 1 Vortex Core | 50 gp | Alchemist's Supplies or Herbalism Kit |
| Velarion Wine | Specialist Vintner Preparation | None | 10 gp total materials | 10 days | 1 basket Del'velar Violet | 3 gp | Brewer's Supplies |
Magical Consumables
Oil of Etherealness, Ghostreed Method
Status: Established Eldareth Formula
Type: Magical Consumable
Finished Item: Oil of Etherealness
Rarity: Rare
Consumable: Yes
Yield: 1 vial, approximately 1 ounce
Magical Raw-Material Budget: 1,000 gp
Crafting Time: 25 workdays
Required Skill: Arcana
Required Tool: Alchemist's Supplies or Herbalism Kit
Tool Proficiency: Required
Required Material: 1 portion Ghostreed
Ghostreed Ingredient Credit: 10 gp
Remaining Magical Materials: 990 gp
Required Spell: None
Base Item: None
Formula Required: Oil of Etherealness, Ghostreed Method
Approximate Finished Value: 2,000 gp
This method uses Ghostreed as the specific planar foundation of the finished Oil.
During brewing, the hollow stems are opened and their fine Ethereal-sensitive pith is extracted directly into the developing preparation. No separate Ghostreed Extract is created or tracked.
Ghostreed's Ethereal Affinity is the important quality for this Formula. Its Divinatory Property is incidental and does not provide a separate requirement.
The remaining magical materials transform and stabilize the preparation, producing a normal Oil of Etherealness with its standard D&D 2024 mechanics.
Named-Material Requirement
This Formula requires Ghostreed specifically.
Another material with Ethereal Affinity does not automatically substitute for Ghostreed. The Formula does not currently establish a general "Required Affinity: Ethereal" route.
The Ghostreed is consumed during crafting.
Potion of Gaseous Form, Zephyr Method
Status: Established Eldareth Formula
Type: Magical Consumable
Finished Item: Potion of Gaseous Form
Rarity: Rare
Consumable: Yes
Yield: 1 potion
Magical Raw-Material Budget: 1,000 gp
Crafting Time: 25 workdays
Required Skill: Arcana
Required Tool: Alchemist's Supplies or Herbalism Kit
Tool Proficiency: Required
Required Material: 1 Zephyr Shard
Zephyr Shard Ingredient Credit: 5 gp
Remaining Magical Materials: 995 gp
Required Spell: None
Base Item: None
Formula Required: Potion of Gaseous Form, Zephyr Method
Approximate Finished Value: 2,000 gp
During brewing, the Zephyr Shard is gradually broken down within a controlled alchemical suspension.
The process destroys the Shard's stable Mineral form while incorporating its condensed Air-elemental structure into the developing Potion. The remaining magical materials establish and stabilize the much more complex transformation produced by the finished item.
The completed Potion retains the normal D&D 2024 mechanics of a Potion of Gaseous Form.
Material Role
Zephyr Shard is particularly suited to magical work involving mist, vapor, localized Air, reduced weight, and brief aerial movement.
The Formula nevertheless requires the named material, not a Property.
Zephyr Shard has:
Properties: None
Affinity: Elemental
Elemental Aspect: Air
Its role demonstrates that a Special Material can be required because of its identity, provenance, source, and established crafting function without needing a Property.
Another Air-aspected material does not automatically substitute.
There is no separately tracked Zephyr Powder, Zephyr Essence, or other intermediate. The Shard is consumed directly inside the Formula.
Potion of Flying, Vortex Method
Status: Established Eldareth Formula
Type: Magical Consumable
Finished Item: Potion of Flying
Rarity: Very Rare
Consumable: Yes
Yield: 1 potion
Magical Raw-Material Budget: 10,000 gp
Crafting Time: 62.5 workdays, or 500 hours
Required Skill: Arcana
Required Tool: Alchemist's Supplies or Herbalism Kit
Tool Proficiency: Required
Required Material: 1 Vortex Core
Vortex Core Ingredient Credit: 50 gp
Remaining Magical Materials: 9,950 gp
Required Spell: None
Base Item: None
Formula Required: Potion of Flying, Vortex Method
Approximate Finished Value: 20,000 gp
During production, the Vortex Core is gradually broken down through controlled alchemical extraction.
Its coherent Air-elemental structure is destroyed as an independent object and incorporated into the developing Potion. Spent inert mineral residue is removed during refinement.
The Core's preserved elemental structure provides the material foundation this method uses to create sustained controlled aerial movement.
The finished Potion retains the normal D&D 2024 mechanics of a Potion of Flying.
Required Quantity
The Formula requires 1 Vortex Core.
This requirement is based on the need for one coherent substantial elemental remnant. It is not based on the Vortex Core providing a particular percentage of the Potion's Magical Raw-Material Budget.
The Core's 50 gp Ingredient Credit is sufficient even though the full Budget is 10,000 gp.
Vortex Core and Zephyr Shard
Vortex Core and Zephyr Shard both possess:
Affinity: Elemental
Elemental Aspect: Air
They remain different materials.
Ten Zephyr Shards do not automatically substitute for one Vortex Core merely because their combined Value is also 50 gp.
Equal Value does not establish physical, structural, or functional equivalence.
Like Zephyr Shard, Vortex Core has Properties: None. The Formula does not require a separate Flight, Aerial, or Propulsive Property.
No separately tracked Vortex extract or powder is created. The Core is consumed as part of the Formula.
Specialty Preparations
Velarion Wine
Status: Established Formula-Required Recipe
Type: Specialist Vintner Preparation
Output: 1 bottle, approximately 4 servings
Finished Value: 20 gp
Required Material: 1 basket Del'velar Violet
Del'velar Violet Ingredient Credit: 3 gp
Required Property: Regulating
Additional Materials: 7 gp Conventional vintner materials
Required Tool: Brewer's Supplies
Tool Proficiency: Required
Crafting Time: 10 days
Yield: 1 bottle
Formula Required: Velarion Wine
Velarion Wine is produced through a controlled fermentation process developed around Del'velar Violet.
The fruit's Regulating Property is preserved through careful pressing, fermentation, clarification, and conditioning. The process depends on controlled timing, temperature, and treatment throughout fermentation.
Simply fermenting Del'velar Violet produces ordinary wine. It does not reliably reproduce Velarion Wine's established effect.
The required basket of Del'velar Violet contributes its full 3 gp Value as Ingredient Credit. The remaining 7 gp comes from Conventional vintner materials.
Use
A creature can drink one serving over 1 minute.
For the next hour, the first time it makes an Intelligence ability check, it can roll 1d4 and add the number rolled to the check.
Once the die is used, the effect ends.
Drinking another serving while the effect remains active provides no additional benefit.
A creature can benefit from Velarion Wine only once per Long Rest.
The effect represents mild mental clarity rather than supernatural knowledge. It does not grant proficiency, reveal information the creature could not reasonably know, improve spell save DCs, restore spell slots, or provide a bonus to Constitution saving throws made to maintain Concentration.
Ordinary wines made from the same cultivar do not automatically possess this effect.